store Method (p_item)

[This is preliminary documentation and is subject to change.]

Makes an instance persistent. The process decides wether this instance has been read from the persistence layer before and updates the persistent representation or inserts it as a fresh object otherwise. Only fields which are not marked with the NonPersistent attribute are considered, properties are ignored. The serialization process follows object references to a depth which is controlled by the property update_depth. 5 is the default.
Declaration Syntax
C#Visual BasicVisual C++
void store(
	Object p_item
Sub store ( _
	p_item As Object _
void store(
	Object^ p_item
p_item (Object)
Instance to store

Assembly: sorm.interfaces (Module: sorm.interfaces) Version: